pto.mscatter

pto.mscatter is part of the Memory And Data Movement instruction set.

Summary

Scatter-store elements from a tile into global memory using per-element indices.

Mechanism

Scatter-store elements from a tile into global memory using per-element indices. It is part of the tile memory/data-movement instruction set, so the visible behavior includes explicit transfer between GM-visible data and tile-visible state.

For each element (i, j) in the source valid region:

\[ \mathrm{mem}[\mathrm{idx}_{i,j}] = \mathrm{src}_{i,j} \]

If multiple elements map to the same destination location, the final value is undefined on A2/A3 and A5 (MSCATTER aliases are illegal and must not occur in correct programs); on the CPU simulator, the last writer in row-major iteration order wins.

Syntax

Textual spelling is defined by the PTO ISA syntax-and-operands pages.

Synchronous form:

mscatter %src, %mem, %idx : !pto.memref<...>, !pto.tile<...>, !pto.tile<...>

AS Level 1 (SSA)

pto.mscatter %src, %idx, %mem : (!pto.tile<...>, !pto.tile<...>, !pto.partition_tensor_view<MxNxdtype>) -> ()

AS Level 2 (DPS)

pto.mscatter ins(%src, %idx : !pto.tile_buf<...>, !pto.tile_buf<...>) outs(%mem : !pto.partition_tensor_view<MxNxdtype>)

C++ Intrinsic

Declared in include/pto/common/pto_instr.hpp:

template <typename GlobalData, typename TileSrc, typename TileInd, typename... WaitEvents>
PTO_INST RecordEvent MSCATTER(GlobalData &dst, TileSrc &src, TileInd &indexes, WaitEvents &... events);

Inputs

  • src is the source tile.
  • indexes is an index tile providing per-element indices into dst.
  • dst is the destination GlobalTensor.

Expected Outputs

Elements from src are scattered to positions in dst specified by indexes.

Side Effects

This operation writes to global memory. Concurrent writes to the same location produce undefined behavior on A2/A3 and A5 (MSCATTER concurrent aliases are illegal and must not occur in correct programs); on the CPU simulator, the last writer wins.

Constraints

Constraints

  • Supported data types:

    • src/dst element type must be one of: int8_t, uint8_t, int16_t, uint16_t, int32_t, uint32_t, half, bfloat16_t, float.
    • On AICore targets, float8_e4m3_t and float8_e5m2_t are also supported.
    • indexes element type must be int32_t or uint32_t.
  • Tile and memory types:

    • src must be a vector tile (TileType::Vec).
    • indexes must be a vector tile (TileType::Vec).
    • src and indexes must use row-major layout.
    • dst must be a GlobalTensor in GM memory.
    • dst must use ND layout.
  • Atomic operation constraints:

    • Non-atomic scatter is supported for all supported element types.
    • Add atomic mode requires int32_t, uint32_t, float, or half.
    • Max/Min atomic mode requires int32_t or float.
  • Shape constraints:

    • src.Rows == indexes.Rows.
    • indexes must be shaped as [N, 1] for row-indexed scatter or [N, M] for element-indexed scatter.
    • src row width must be 32-byte aligned, that is, src.Cols * sizeof(DType) must be a multiple of 32.
    • dst static shape must satisfy Shape<1, 1, 1, TableRows, RowWidth>.
  • Index interpretation:

    • Index interpretation is target-defined. The CPU simulator treats indices as linear element indices into dst.data().
    • The CPU simulator does not enforce bounds checks on indexes.

Exceptions

Exceptions

  • Illegal operand tuples, unsupported types, invalid layout combinations, or unsupported target-profile modes are rejected by the verifier or by the selected backend instruction set.
  • Programs must not rely on behavior outside the documented legal domain of this operation, even if one backend currently accepts it.

Target-Profile Restrictions

Target-Profile Restrictions
  • pto.mscatter preserves PTO-visible semantics across CPU simulation, A2/A3-class targets, and A5-class targets, but concrete support subsets may differ by profile.

  • Portable code must rely only on the documented type, layout, shape, and mode combinations that the selected target profile guarantees.

Examples

See related examples in docs/isa/ and docs/coding/tutorials/.

Auto Mode

# Auto mode: compiler/runtime-managed placement and scheduling.
pto.mscatter %src, %idx, %mem : (!pto.tile<...>, !pto.tile<...>, !pto.partition_tensor_view<MxNxdtype>) -> ()

Manual Mode

# Manual mode: bind resources explicitly before issuing the instruction.
# Optional for tile operands:
# pto.tassign %arg0, @tile(0x1000)
# pto.tassign %arg1, @tile(0x2000)
pto.mscatter %src, %idx, %mem : (!pto.tile<...>, !pto.tile<...>, !pto.partition_tensor_view<MxNxdtype>) -> ()

PTO Assembly Form

mscatter %src, %mem, %idx : !pto.memref<...>, !pto.tile<...>, !pto.tile<...>
# AS Level 2 (DPS)
pto.mscatter ins(%src, %idx : !pto.tile_buf<...>, !pto.tile_buf<...>) outs(%mem : !pto.partition_tensor_view<MxNxdtype>)